// Copyright (c) 2008-2011 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones, Murat (wolfmanfx) Sari // This file is part of the "cAudio Engine" // For conditions of distribution and use, see copyright notice in cAudio.h #pragma once #include "cAudioPlatform.h" // CMake-generated build settings. // %BUILD_DIR%/include to your include search path to find cAudioBuildSettings.h. #include "cAudioBuildSettings.h" //! Global define for the version of cAudio. //! This is used primarily by plugins to make sure they are linking to the right library. #define CAUDIO_VERSION "2.2.0" #if !defined( CAUDIO_DEBUG ) #if defined( DEBUG ) || defined( _DEBUG ) #define CAUDIO_DEBUG #endif #endif #ifdef CAUDIO_PLATFORM_WIN # if CAUDIO_STATIC_LIB == 0 # define CAUDIO_API __declspec(dllexport) # else # define CAUDIO_API extern "C" # endif // CAUDIO_STATIC_LIB #else # define CAUDIO_API #endif //! Define enables threading for the main update loop. Disable to run the internal update loop yourself. NOTE: Internal threading should NOT be used if the library is not thread safe! #if CAUDIO_MAKE_THREAD_SAFE == 1 #define CAUDIO_USE_INTERNAL_THREAD #endif #if !defined( CAUDIO_PLATFORM_IPHONE ) && CAUDIO_STATIC_LIB == 0 //! This define controls whether plugin support is added into the library, commenting it out will prevent any plugins from working # define CAUDIO_COMPILE_WITH_PLUGIN_SUPPORT #endif //! Size of the internal buffer per source for audio data (total amount buffered is CAUDIO_SOURCE_BUFFER_SIZE * CAUDIO_SOURCE_NUM_BUFFERS) #define CAUDIO_SOURCE_BUFFER_SIZE ( 1024 * 64 ) //! Number of internal buffers to cycle through per source (Note: using only 1 leads to choppy sound or premature ending of sources) #define CAUDIO_SOURCE_NUM_BUFFERS 3 //! Max number of effects that can be attached to a single sound source #define CAUDIO_SOURCE_MAX_EFFECT_SLOTS 4