// Copyright (c) 2008-2011 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones, Murat (wolfmanfx) Sari // This file is part of the "cAudio Engine" // For conditions of distribution and use, see copyright notice in cAudio.h #pragma once #include "IAudioDeviceList.h" #include "cMemoryOverride.h" namespace cAudio { class cOpenALAudioDeviceList : public IAudioDeviceList, public cMemoryOverride { public: cOpenALAudioDeviceList(IDeviceType deviceType = DT_PLAYBACK); virtual ~cOpenALAudioDeviceList(); virtual unsigned int getDeviceCount(); virtual cAudioString getDeviceName(unsigned int idx); virtual cAudioString getDeviceDescription(unsigned int idx); virtual cAudioString getDefaultDeviceName(); virtual bool isSupported(); private: cAudioVector::Type AvailableDevices; cAudioString DefaultDevice; IDeviceType DeviceType; }; }