#include "../Headers/cStandardMemoryProvider.h" #include #include namespace cAudio { void* cStandardMemoryProvider::Allocate(size_t size, const char* filename, int line, const char* function) { return malloc(size); } void cStandardMemoryProvider::Free(void* pointer) { if(pointer) { free(pointer); } } size_t cStandardMemoryProvider::getMaxAllocationSize() { return std::numeric_limits::max(); } };