// Copyright (c) 2008-2010 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones // This file is part of the "cAudio Engine" // For conditions of distribution and use, see copyright notice in cAudio.h #ifndef ICAPTUREEVENTHANDLER_H #define ICAPTUREEVENTHANDLER_H namespace cAudio{ class ICaptureEventHandler { public: //! This function is called on capture device intialize virtual void onInit() = 0; //! This function is called on capture buffer update virtual void onUpdate() = 0; //! This function is called on capture device shutdown virtual void onRelease() = 0; //! This function is called on capture begin virtual void onBeginCapture() = 0; //! This function is called on capture end virtual void onEndCapture() = 0; //! This function is called whe user request capture buffer virtual void onUserRequestBuffer() = 0; }; }; #endif //! ICAPTUREEVENTHANDLER_H