// Copyright (c) 2008-2010 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones // This file is part of the "cAudio Engine" // For conditions of distribution and use, see copyright notice in cAudio.h #ifndef CRAWDECODER_H_INCLUDED #define CRAWDECODER_H_INCLUDED #include "../include/IAudioDecoder.h" namespace cAudio { class cRawDecoder : public IAudioDecoder { public: cRawDecoder(IDataSource* stream, unsigned int frequency, AudioFormats format); ~cRawDecoder(); //!Retruns the format of the audio data virtual AudioFormats getFormat(); //!Returns the frequency of the audio data virtual int getFrequency(); //!Returns whether seeking is supported virtual bool isSeekingSupported(); //!Returns whether the stream is valid for this codec virtual bool isValid(); //!Reads a section of data out of the audio stream virtual int readAudioData(void* output, int amount); //!Sets the position to read data out of virtual bool setPosition(int position, bool relative); //!If seeking is supported, will seek the stream to seconds virtual bool seek(float seconds,bool relative); private: unsigned int Frequency; AudioFormats Format; }; } #endif //! CRAWDECODER_H_INCLUDED