// Copyright (c) 2008-2011 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones, Murat (wolfmanfx) Sari // This file is part of the "cAudio Engine" // For conditions of distribution and use, see copyright notice in cAudio.h #pragma once #include "cAudioString.h" namespace cAudio { enum IDeviceType { DT_PLAYBACK = 0, DT_RECORDING = 2 }; class IAudioDeviceList { public: virtual unsigned int getDeviceCount() = 0; virtual cAudioString getDeviceName(unsigned int idx) = 0; virtual cAudioString getDeviceDescription(unsigned int idx) = 0; virtual cAudioString getDefaultDeviceName() = 0; virtual bool isSupported() = 0; virtual ~IAudioDeviceList(){} }; }