// Copyright (c) 2008-2010 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones // This file is part of the "cAudio Engine" // For conditions of distribution and use, see copyright notice in cAudio.h #pragma once namespace cAudio { class IThread { public: virtual bool start() = 0; virtual void join() = 0; virtual void shutdown() = 0; virtual bool isRunning() = 0; }; class IThreadWorker { public: virtual void run() = 0; }; }