/* * Common bit i/o utils * Copyright (c) 2000, 2001 Fabrice Bellard. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Modified by Matt Campbell for the stand-alone * mpaudec library. Based on common.c from libavcodec. */ #include "internal.h" /** * init GetBitContext. * @param buffer bitstream buffer * @param bit_size the size of the buffer in bits */ void init_get_bits(GetBitContext *s, const uint8_t *buffer, int bit_size) { s->buffer= buffer; s->size_in_bits= bit_size; s->index=0; } unsigned int show_bits(const GetBitContext *s, int n) { int i; unsigned int result = 0; assert(s->size_in_bits - s->index >= n); for (i = s->index; i < s->index + n; i++) { int byte_index = i / 8; unsigned int right_shift = 7 - (i % 8); uint8_t byte = s->buffer[byte_index]; uint8_t bit; result <<= 1; if (right_shift == 0) bit = byte & 0x1; else bit = (byte >> right_shift) & 0x1; result |= (unsigned int)bit; } return result; } void skip_bits(GetBitContext *s, int n) { s->index += n; } unsigned int get_bits(GetBitContext *s, int n) { unsigned int result = show_bits(s, n); skip_bits(s, n); return result; } int get_bits_count(const GetBitContext *s) { return s->index; } /* VLC decoding */ /*#define DEBUG_VLC*/ #define GET_DATA(v, table, i, wrap, size) \ {\ const uint8_t *ptr = (const uint8_t *)table + i * wrap;\ switch(size) {\ case 1:\ v = *(const uint8_t *)ptr;\ break;\ case 2:\ v = *(const uint16_t *)ptr;\ break;\ default:\ v = *(const uint32_t *)ptr;\ break;\ }\ } static int alloc_table(VLC *vlc, int size) { int index; index = vlc->table_size; vlc->table_size += size; if (vlc->table_size > vlc->table_allocated) { vlc->table_allocated += (1 << vlc->bits); vlc->table = realloc(vlc->table, sizeof(VLC_TYPE) * 2 * vlc->table_allocated); if (!vlc->table) return -1; } return index; } static int build_table(VLC *vlc, int table_nb_bits, int nb_codes, const void *bits, int bits_wrap, int bits_size, const void *codes, int codes_wrap, int codes_size, uint32_t code_prefix, int n_prefix) { int i, j, k, n, table_size, table_index, nb, n1, index; uint32_t code; VLC_TYPE (*table)[2]; table_size = 1 << table_nb_bits; table_index = alloc_table(vlc, table_size); #ifdef DEBUG_VLC printf("new table index=%d size=%d code_prefix=%x n=%d\n", table_index, table_size, code_prefix, n_prefix); #endif if (table_index < 0) return -1; table = &vlc->table[table_index]; for(i=0;i 0 && (code >> n) == code_prefix) { if (n <= table_nb_bits) { /* no need to add another table */ j = (code << (table_nb_bits - n)) & (table_size - 1); nb = 1 << (table_nb_bits - n); for(k=0;k> n) & ((1 << table_nb_bits) - 1); #ifdef DEBUG_VLC printf("%4x: n=%d (subtable)\n", j, n); #endif /* compute table size */ n1 = -table[j][1]; /*bits*/ if (n > n1) n1 = n; table[j][1] = -n1; /*bits*/ } } } /* second pass : fill auxillary tables recursively */ for(i=0;i table_nb_bits) { n = table_nb_bits; table[i][1] = -n; /*bits*/ } index = build_table(vlc, n, nb_codes, bits, bits_wrap, bits_size, codes, codes_wrap, codes_size, (code_prefix << table_nb_bits) | i, n_prefix + table_nb_bits); if (index < 0) return -1; /* note: realloc has been done, so reload tables */ table = &vlc->table[table_index]; table[i][0] = index; /*code*/ } } return table_index; } /* Build VLC decoding tables suitable for use with get_vlc(). 'nb_bits' set thee decoding table size (2^nb_bits) entries. The bigger it is, the faster is the decoding. But it should not be too big to save memory and L1 cache. '9' is a good compromise. 'nb_codes' : number of vlcs codes 'bits' : table which gives the size (in bits) of each vlc code. 'codes' : table which gives the bit pattern of of each vlc code. 'xxx_wrap' : give the number of bytes between each entry of the 'bits' or 'codes' tables. 'xxx_size' : gives the number of bytes of each entry of the 'bits' or 'codes' tables. 'wrap' and 'size' allows to use any memory configuration and types (byte/word/long) to store the 'bits' and 'codes' tables. */ int init_vlc(VLC *vlc, int nb_bits, int nb_codes, const void *bits, int bits_wrap, int bits_size, const void *codes, int codes_wrap, int codes_size) { vlc->bits = nb_bits; vlc->table = NULL; vlc->table_allocated = 0; vlc->table_size = 0; #ifdef DEBUG_VLC printf("build table nb_codes=%d\n", nb_codes); #endif if (build_table(vlc, nb_bits, nb_codes, bits, bits_wrap, bits_size, codes, codes_wrap, codes_size, 0, 0) < 0) { free(vlc->table); return -1; } return 0; } void free_vlc(VLC *vlc) { free(vlc->table); } int get_vlc(GetBitContext *s, const VLC *vlc) { int code = 0; int depth = 0, max_depth = 3; int n, index, bits = vlc->bits; do { index = show_bits(s, bits) + code; code = vlc->table[index][0]; n = vlc->table[index][1]; depth++; if (n < 0 && depth < max_depth) { skip_bits(s, bits); bits = -n; } } while (n < 0 && depth < max_depth); skip_bits(s, n); return code; }