// Copyright (c) 2008-2011 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones, Murat (wolfmanfx) Sari // This file is part of the "cAudio Engine" // For conditions of distribution and use, see copyright notice in cAudio.h #pragma once #include "../include/IAudioDecoder.h" #include "../Headers/cMemoryOverride.h" namespace cAudio { class cRawDecoder : public IAudioDecoder, public cMemoryOverride { public: cRawDecoder(IDataSource* stream, unsigned int frequency, AudioFormats format); ~cRawDecoder(); virtual AudioFormats getFormat(); virtual int getFrequency(); virtual bool isSeekingSupported(); virtual bool isValid(); virtual int readAudioData(void* output, int amount); virtual bool setPosition(int position, bool relative); virtual bool seek(float seconds,bool relative); virtual float getTotalTime(); virtual int getTotalSize(); virtual int getCompressedSize(); virtual float getCurrentTime(); virtual int getCurrentPosition(); virtual int getCurrentCompressedPosition(); private: unsigned int Frequency; AudioFormats Format; }; };