// Copyright (c) 2008-2010 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones // This file is part of the "cAudio Engine" // For conditions of distribution and use, see copyright notice in cAudio.h #ifndef ISOURCEEVENTHANDLER_H #define ISOURCEEVENTHANDLER_H namespace cAudio { //! Interface for event handlers on Audio Sources. class ISourceEventHandler { public: //! This function is called when a source updates its buffers. virtual void onUpdate() = 0; //! This function is called when a source is released and soon to be deleted. virtual void onRelease() = 0; //! This function is called when a source starts playing. virtual void onPlay() = 0; //! This function is called when a source stopped playback. virtual void onStop() = 0; //! This function is called when a source is paused. virtual void onPause() = 0; }; }; #endif //! ISOURCEEVENTHANDLER_H