//**************************************************************** //cAudio 2.3.0 Tutorial 6 C# //Custom Event Handler //**************************************************************** using System; using System.Collections.Generic; using System.Linq; using System.Text; using cAudio; namespace CSharpTutorial6_CustomEventHandler { public class EventHandler : ISourceEventHandler { public override void onUpdate() { Console.WriteLine("onPlay"); } public override void onRelease() { Console.WriteLine("onRelease"); } public override void onPlay() { Console.WriteLine("onPlay"); } public override void onStop() { Console.WriteLine("onStop"); } public override void onPause() { Console.WriteLine("onPause"); } } }