Commit Graph

6 Commits

Author SHA1 Message Date
Raynaldo Rivera c261339e57 2010-02-09 05:33:32 +00:00
Raynaldo Rivera 1e914b9796 2010-02-09 04:18:39 +00:00
Joshua Jones 2132eea8bf Added a small spreadsheet with performance information
Changed the 3d tutorial to use the move convenience function in order to have proper doppler effects.
Added relative seek ability to cAudio source.
Updated decoders to have a flag if the data they are working with is valid for their decoder (isValid).
Added reference counting to IAudio, IAudioDecoder, and IDataSource
Added better error checking in cAudio sources and they will do a better job of detecting if they are invalid.
Fixed the spelling on cWavAudioDecoderFactory.h
Ogg decoder support for the isValid check.
Time seek ability added to cRawDecoder
Rewrote cWavDecoder.  It will now read slightly malformed wav files (and conforms to the wav spec), no longer has a bug where 8 bit mono audio samples will play twice as fast as 16 bit mono samples, proper bounds checking to make sure only the audio data is sent to the audio source, and time seeking abilities.  The decoder does not support channels over 2, compressed wavs, wavs with more than 1 data or fmt block, or any other blocks that may be present in a wav file.  All unsupported blocks will be ignored.
2009-12-07 22:25:08 +00:00
Joshua Jones 0c3df1d430 Added audio capture capabilities. The user can now get an interface for audio capture from cAudioManager and record audio from the default recording device.
Added a raw audio decoder, allowing raw audio to be played if the format and frequency is known.  Will also load from .raw files on disk, but will assume the format is 16 bit mono and the frequency is 22050 hz
Added a tutorial to show how recording and playback can be done.
Added the ability for the user to unregister audio codecs that they will not be using.  Also added methods to test for the existance of a decoder and get the decoder factory back.
Moved cVector3.h to include instead of Headers to make using it in user projects easier (one less include path)
Moved the audio format enum to its own header file.
Small fix in the wav decoder to prevent the file header from being played as audio data.
2009-08-11 17:57:20 +00:00
Joshua Jones 28a22c7f73 Fixed problem with the msvc project not outputting a .lib file.
Updated tutorials to fix minor bugs and pathing issues.  Also fixed crash bug on failure to create the audio object.
Added msvc projects for all tutorials.
Updated the listener class to be self contained and only handle stuff related to the OpenAL listener.  It does NOT init OpenAL anymore, that has been moved to cAudioManager.
Extended the listener class to support all settings that native OpenAL supports.
Cleaned up cFileSource and fixed a crash bug on NULL file handle
Fixed returning bad audio buffer chunk sizes from the cOggDecoder on errors in the ogg stream
Seeking can now be down in fractions of a second now, changed the seconds field from int to float
Fixed various odd formatting.
Fixed potential crash bug in cMemorySource if memory could not be allocated.
cMemorySource will no longer clear the buffer you give to it before filling it with data.  This prevents an overwrite from happening in case of error but the user should provide a zeroed buffer to cMemorySource anyway for safety.
Relative seeking is now supported by cOggDecoder.
2009-08-08 05:51:32 +00:00
Raynaldo Rivera 9cac8153da 2009-06-21 03:24:30 +00:00