Murat Suri
|
a38f99589e
|
* Introduce IAudioDeviceContext and start wrapping OpenAL stuff into cOpenALDeviceContext (its already used for cAudioManager)
* Update C# binding
|
2011-06-05 20:56:07 +00:00 |
|
Murat Suri
|
dfcf4d5f62
|
* Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager)
* Converted samples to use the devicelist object
* Enhanced C# binding
|
2011-06-05 17:02:47 +00:00 |
|
Murat Suri
|
c0d73de948
|
* When you disable ogg now vorbis/ogg projects are excluded also the Ogg source files are excluded
|
2011-06-05 12:35:14 +00:00 |
|
Murat Suri
|
f6dc2e6a5e
|
* Move static helper functions into cAudio header (this increase maintainability)
|
2011-06-02 20:26:02 +00:00 |
|
Murat Suri
|
4727870351
|
* Init version of new Threading system (next: make threading a runtime option instead of a compile time option)
|
2011-05-29 20:32:21 +00:00 |
|
Raynaldo Rivera
|
ec9c8485a5
|
Patched cAudio using nalins patch for unicode support.
|
2011-05-19 04:36:14 +00:00 |
|
Raynaldo Rivera
|
68df33ca10
|
Uploading new structure of cAudio using wolfmanfx's cmake system
|
2011-05-19 04:24:29 +00:00 |
|