ottona
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a5db74568f
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towards win buildability
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2022-08-18 15:35:37 +02:00 |
Arthur Danskin
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36943a1885
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add static source type, various bug and compiler error/warning fixes
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2015-09-27 15:11:51 -07:00 |
Raynaldo Rivera
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fadc71272b
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Fixed compiling issue on windows concerning cAudioString
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2014-09-01 23:06:18 -07:00 |
John Norman
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de42f649c4
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Fixed compilation on non-Windows platforms.
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2012-07-09 18:44:14 -07:00 |
John Norman
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6e02974b10
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Fixed unicode support.
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2012-07-04 11:08:23 -07:00 |
Murat Suri
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a0f360c86c
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* Fix c# string issues
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2011-06-25 22:46:38 +00:00 |
Murat Suri
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3e6ad2abe0
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* Update C# binding
* Update IAudioManager simplify the playback of 2D/3D audio
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2011-06-24 21:29:18 +00:00 |
Murat Suri
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3e062d42ca
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* Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build)
* Modify license headers to reflect new copyrights
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2011-06-02 19:59:20 +00:00 |
Murat Suri
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f3cee669d5
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* Use "#pragma once" instead ordinary include guards
* Remove redundant mutex locking in DecoderFactories (the access is already locked by the callee)
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2011-05-29 18:33:24 +00:00 |
Murat Suri
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21ab759676
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* Fix OpenAL detection on OSX (this do not work for iOS atm)
* Fix samples on OSX
* Fix compile errors on non Windows machine for cAudioString
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2011-05-29 09:47:42 +00:00 |
Raynaldo Rivera
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ec9c8485a5
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Patched cAudio using nalins patch for unicode support.
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2011-05-19 04:36:14 +00:00 |