Murat Suri
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dfcf4d5f62
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* Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager)
* Converted samples to use the devicelist object
* Enhanced C# binding
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2011-06-05 17:02:47 +00:00 |
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Murat Suri
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43dfdb841c
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* Fix bug where OpenAL resources never get released
* Remove unused function release from cAudioSource interface
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2011-06-05 13:56:16 +00:00 |
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Murat Suri
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83a61f0494
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* Unify AudioSource creation (Code were unreadable)
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2011-06-05 13:51:50 +00:00 |
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Murat Suri
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e637c2eba2
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* Clean cPluginManager (remove obsolete defs, add error retrieval)
* Prefix mp3Decoder with cAp_ (for cAudioPlugin) so it gets auto loaded
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2011-06-05 11:26:07 +00:00 |
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Murat Suri
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02fc3f80ac
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* Add initial C# wrapper version
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2011-06-02 22:26:29 +00:00 |
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Murat Suri
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f6dc2e6a5e
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* Move static helper functions into cAudio header (this increase maintainability)
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2011-06-02 20:26:02 +00:00 |
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Murat Suri
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3e062d42ca
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* Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build)
* Modify license headers to reflect new copyrights
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2011-06-02 19:59:20 +00:00 |
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Murat Suri
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4727870351
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* Init version of new Threading system (next: make threading a runtime option instead of a compile time option)
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2011-05-29 20:32:21 +00:00 |
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Murat Suri
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f3cee669d5
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* Use "#pragma once" instead ordinary include guards
* Remove redundant mutex locking in DecoderFactories (the access is already locked by the callee)
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2011-05-29 18:33:24 +00:00 |
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Murat Suri
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21ab759676
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* Fix OpenAL detection on OSX (this do not work for iOS atm)
* Fix samples on OSX
* Fix compile errors on non Windows machine for cAudioString
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2011-05-29 09:47:42 +00:00 |
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Raynaldo Rivera
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ec9c8485a5
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Patched cAudio using nalins patch for unicode support.
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2011-05-19 04:36:14 +00:00 |
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Raynaldo Rivera
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68df33ca10
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Uploading new structure of cAudio using wolfmanfx's cmake system
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2011-05-19 04:24:29 +00:00 |
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