areay
0933438816
Trigger onUpdate signal within cAudioManager. Added demo tutorial8.
2016-11-29 23:27:55 +13:00
Ben Rosser
1dfc07ecc3
If CAUDIO_SYSTEM_OGG is set, use system ogg/vorbis
...
This commit makes it possible to link against system-wide copies
of libogg and libvorbis instead of using the bundled dependencies
here, by setting -DCAUDIO_SYSTEM_OGG=TRUE at configuration time.
By default, CAUDIO_SYSTEM_OGG is False so as to not break any
default behavior.
2016-07-21 16:22:18 -04:00
Eric Lavesson
46406e25c7
Use CMAKE_CURRENT_SOURCE_DIR for modules
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This makes it possible to add cAudio from another CMakeLists.txt
2014-12-25 14:55:46 +01:00
Raynaldo Rivera
30a93c13d1
Updating cmakelist to reflect directory rename.
2011-08-24 01:17:45 -07:00
Murat Suri
c0d73de948
* When you disable ogg now vorbis/ogg projects are excluded also the Ogg source files are excluded
2011-06-05 12:35:14 +00:00
Murat Suri
02fc3f80ac
* Add initial C# wrapper version
2011-06-02 22:26:29 +00:00
Murat Suri
3e062d42ca
* Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build)
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* Modify license headers to reflect new copyrights
2011-06-02 19:59:20 +00:00
Raynaldo Rivera
68df33ca10
Uploading new structure of cAudio using wolfmanfx's cmake system
2011-05-19 04:24:29 +00:00