Fixed file path issue.

This commit is contained in:
Raynaldo Rivera 2011-06-26 17:43:03 +00:00
parent 24f2d4135c
commit d09923391a
5 changed files with 5 additions and 5 deletions

View File

@ -54,7 +54,7 @@ int main(int argc, char* argv[]) {
//Create a IAudio object and load a sound from a file
#if defined(CAUDIO_COMPILER_MINGW)
cAudio::IAudioSource* mysound = audioMgr->create("bling", "../cAudioTheme1.ogg",true);
cAudio::IAudioSource* mysound = audioMgr->create("bling", "../Media/cAudioTheme1.ogg",true);
#elif defined(CAUDIO_PLATFORM_WIN)
cAudio::IAudioSource* mysound = audioMgr->create("bling", AUDIO_FILE("cAudioTheme1.ogg")),true);
#else

View File

@ -63,7 +63,7 @@ int main(int argc, char* argv[])
//Create a IAudio object and load a sound from a file
#if defined(CAUDIO_COMPILER_MINGW)
cAudio::IAudioSource* mysound = audioMgr->create("bling", "../bling.ogg",true);
cAudio::IAudioSource* mysound = audioMgr->create("bling", "../Media/bling.ogg",true);
#elif defined(CAUDIO_PLATFORM_WIN)
cAudio::IAudioSource* mysound = audioMgr->create("bling", AUDIO_FILE("bling.ogg")),true);
#else

View File

@ -66,7 +66,7 @@ int main(int argc, char* argv[])
//Create a IAudio object and load a sound from a file
#if defined(CAUDIO_COMPILER_MINGW)
cAudio::IAudioSource* mysound = audioMgr->create("bling", "../Footsteps.wav",true);
cAudio::IAudioSource* mysound = audioMgr->create("bling", "../Media/Footsteps.wav",true);
#elif defined(CAUDIO_PLATFORM_WIN)
cAudio::IAudioSource* mysound = audioMgr->create("bling", AUDIO_FILE("Footsteps.wav")),true);
#else

View File

@ -59,7 +59,7 @@ int main(int argc, char* argv[])
//Create a IAudio object and load a sound from a file
#if defined(CAUDIO_COMPILER_MINGW)
cAudio::IAudioSource* mysound = audioMgr->create("bling", "../cAudioTheme1.ogg",true);
cAudio::IAudioSource* mysound = audioMgr->create("bling", "../Media/cAudioTheme1.ogg",true);
#elif defined(CAUDIO_PLATFORM_WIN)
cAudio::IAudioSource* mysound = audioMgr->create("bling", AUDIO_FILE("cAudioTheme1.ogg")),true);
#else

View File

@ -66,7 +66,7 @@ int main(int argc, char* argv[])
//Create a IAudio object and load a sound from a file
#if defined(CAUDIO_COMPILER_MINGW)
cAudio::IAudioSource* mysound = audioMgr->create("bling", "../cAudioTheme1.ogg",true);
cAudio::IAudioSource* mysound = audioMgr->create("bling", "../Media/cAudioTheme1.ogg",true);
#elif defined(CAUDIO_PLATFORM_WIN)
cAudio::IAudioSource* mysound = audioMgr->create("bling", AUDIO_FILE("cAudioTheme1.ogg")),true);
#else