Added the missing msvc project files for the tutorials.
Added missing 3d vector class;
This commit is contained in:
parent
28a22c7f73
commit
9933eee54c
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@ -0,0 +1,186 @@
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|||
<?xml version="1.0" encoding="Windows-1252"?>
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||||
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TargetFrameworkVersion="196613"
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<Platform
|
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Name="Win32"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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WarningLevel="3"
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DebugInformationFormat="4"
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|
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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Name="VCPreLinkEventTool"
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Name="VCLinkerTool"
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AdditionalDependencies="cAudio.lib"
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AdditionalLibraryDirectories=""..\..\bin\win32-visual""
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GenerateDebugInformation="true"
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TargetMachine="1"
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Name="VCALinkTool"
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Name="VCBscMakeTool"
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Name="VCFxCopTool"
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Name="VCAppVerifierTool"
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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|
||||
Name="VCMIDLTool"
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/>
|
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<Tool
|
||||
Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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||||
RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
|
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WarningLevel="3"
|
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DebugInformationFormat="3"
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<Tool
|
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Name="VCManagedResourceCompilerTool"
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<Tool
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Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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Name="VCLinkerTool"
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Name="VCBscMakeTool"
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Name="VCFxCopTool"
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Name="VCAppVerifierTool"
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|
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@ -0,0 +1,186 @@
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|||
<?xml version="1.0" encoding="Windows-1252"?>
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||||
<VisualStudioProject
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||||
ProjectType="Visual C++"
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||||
Version="9.00"
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||||
Name="Tutorial2_3DSound"
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||||
ProjectGUID="{96052488-DB19-492E-88F6-D14AFD61E4F9}"
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||||
RootNamespace="Tutorial2_3DSound"
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||||
TargetFrameworkVersion="196613"
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||||
>
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||||
<Platforms>
|
||||
<Platform
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||||
Name="Win32"
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||||
/>
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||||
</Platforms>
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||||
<ToolFiles>
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||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="../../bin/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
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||||
CharacterSet="2"
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>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCCustomBuildTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCXMLDataGeneratorTool"
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||||
/>
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||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
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||||
/>
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||||
<Tool
|
||||
Name="VCMIDLTool"
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||||
/>
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||||
<Tool
|
||||
Name="VCCLCompilerTool"
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||||
Optimization="0"
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||||
MinimalRebuild="true"
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||||
BasicRuntimeChecks="3"
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||||
RuntimeLibrary="3"
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||||
WarningLevel="3"
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||||
DebugInformationFormat="4"
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||||
/>
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||||
<Tool
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||||
Name="VCManagedResourceCompilerTool"
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||||
/>
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||||
<Tool
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||||
Name="VCResourceCompilerTool"
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||||
/>
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||||
<Tool
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||||
Name="VCPreLinkEventTool"
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||||
/>
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||||
<Tool
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||||
Name="VCLinkerTool"
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||||
AdditionalDependencies="cAudio.lib"
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||||
AdditionalLibraryDirectories=""..\..\bin\win32-visual""
|
||||
GenerateDebugInformation="true"
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||||
TargetMachine="1"
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||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
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||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
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||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
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||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
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IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
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||||
Name="VCCustomBuildTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCXMLDataGeneratorTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCWebServiceProxyGeneratorTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCMIDLTool"
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||||
/>
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||||
<Tool
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||||
Name="VCCLCompilerTool"
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||||
Optimization="2"
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||||
EnableIntrinsicFunctions="true"
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||||
RuntimeLibrary="2"
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||||
EnableFunctionLevelLinking="true"
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||||
WarningLevel="3"
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||||
DebugInformationFormat="3"
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||||
/>
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||||
<Tool
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||||
Name="VCManagedResourceCompilerTool"
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||||
/>
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||||
<Tool
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||||
Name="VCResourceCompilerTool"
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||||
/>
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||||
<Tool
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||||
Name="VCPreLinkEventTool"
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||||
/>
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||||
<Tool
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||||
Name="VCLinkerTool"
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||||
GenerateDebugInformation="true"
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||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
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||||
TargetMachine="1"
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||||
/>
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||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
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||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
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||||
Name="VCAppVerifierTool"
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||||
/>
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||||
<Tool
|
||||
Name="VCPostBuildEventTool"
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||||
/>
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||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
|
@ -0,0 +1,190 @@
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|||
<?xml version="1.0" encoding="Windows-1252"?>
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||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="Tutorial3_MemoryPlayback"
|
||||
ProjectGUID="{FEA3B340-BBB2-4AFB-AF31-3962A0F3F2C6}"
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||||
RootNamespace="Tutorial3_MemoryPlayback"
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TargetFrameworkVersion="196613"
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>
|
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<Platforms>
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||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="../../bin/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
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||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
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||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
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||||
<Tool
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Name="VCResourceCompilerTool"
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||||
/>
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||||
<Tool
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Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="cAudio.lib"
|
||||
AdditionalLibraryDirectories=""..\..\bin\win32-visual""
|
||||
GenerateDebugInformation="true"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
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||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
GenerateDebugInformation="true"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\main.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
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|
||||
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|
||||
RelativePath=".\bling.h"
|
||||
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|
||||
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|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
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||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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||||
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|
||||
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|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
|
@ -0,0 +1,135 @@
|
|||
#ifndef CVECTOR3_H
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#define CVECTOR3_H
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#include <float.h>
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#include <math.h>
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|
||||
namespace cAudio
|
||||
{
|
||||
inline bool float_equals(const float a, const float b)
|
||||
{
|
||||
return (a + FLT_EPSILON >= b) && (a - FLT_EPSILON <= b);
|
||||
}
|
||||
|
||||
class cVector3
|
||||
{
|
||||
public:
|
||||
float x, y, z;
|
||||
|
||||
cVector3(void) : x(0), y(0), z(0)
|
||||
{
|
||||
}
|
||||
|
||||
cVector3(float nx, float ny, float nz) : x(nx), y(ny), z(nz)
|
||||
{
|
||||
}
|
||||
|
||||
cVector3(float n) : x(n), y(n), z(n)
|
||||
{
|
||||
}
|
||||
|
||||
cVector3(const cVector3& other) : x(other.x), y(other.y), z(other.z)
|
||||
{
|
||||
}
|
||||
|
||||
cVector3 operator-() const { return cVector3(-x, -y, -z); }
|
||||
cVector3& operator=(const cVector3& other) { x = other.x; y = other.y; z = other.z; return *this; }
|
||||
cVector3 operator+(const cVector3& other) const { return cVector3(x + other.x, y + other.y, z + other.z); }
|
||||
cVector3& operator+=(const cVector3& other) { x+=other.x; y+=other.y; z+=other.z; return *this; }
|
||||
cVector3 operator+(const float val) const { return cVector3(x + val, y + val, z + val); }
|
||||
cVector3& operator+=(const float val) { x+=val; y+=val; z+=val; return *this; }
|
||||
|
||||
cVector3 operator-(const cVector3& other) const { return cVector3(x - other.x, y - other.y, z - other.z); }
|
||||
cVector3& operator-=(const cVector3& other) { x-=other.x; y-=other.y; z-=other.z; return *this; }
|
||||
cVector3 operator-(const float val) const { return cVector3(x - val, y - val, z - val); }
|
||||
cVector3& operator-=(const float val) { x-=val; y-=val; z-=val; return *this; }
|
||||
|
||||
cVector3 operator*(const cVector3& other) const { return cVector3(x * other.x, y * other.y, z * other.z); }
|
||||
cVector3& operator*=(const cVector3& other) { x*=other.x; y*=other.y; z*=other.z; return *this; }
|
||||
cVector3 operator*(const float v) const { return cVector3(x * v, y * v, z * v); }
|
||||
cVector3& operator*=(const float v) { x*=v; y*=v; z*=v; return *this; }
|
||||
|
||||
cVector3 operator/(const cVector3& other) const { return cVector3(x / other.x, y / other.y, z / other.z); }
|
||||
cVector3& operator/=(const cVector3& other) { x/=other.x; y/=other.y; z/=other.z; return *this; }
|
||||
cVector3 operator/(const float v) const { float i=(float)1.0/v; return cVector3(x * i, y * i, z * i); }
|
||||
cVector3& operator/=(const float v) { float i=(float)1.0/v; x*=i; y*=i; z*=i; return *this; }
|
||||
|
||||
bool operator<=(const cVector3& other) const { return x<=other.x && y<=other.y && z<=other.z;}
|
||||
bool operator>=(const cVector3& other) const { return x>=other.x && y>=other.y && z>=other.z;}
|
||||
bool operator<(const cVector3& other) const { return x<other.x && y<other.y && z<other.z;}
|
||||
bool operator>(const cVector3& other) const { return x>other.x && y>other.y && z>other.z;}
|
||||
|
||||
bool operator==(const cVector3& other) const
|
||||
{
|
||||
return float_equals(x, other.x) &&
|
||||
float_equals(y, other.y) &&
|
||||
float_equals(z, other.z);
|
||||
}
|
||||
|
||||
bool operator!=(const cVector3& other) const
|
||||
{
|
||||
return !(float_equals(x, other.x) &&
|
||||
float_equals(y, other.y) &&
|
||||
float_equals(z, other.z));
|
||||
}
|
||||
|
||||
operator const float*() const { return &x; }
|
||||
|
||||
operator float*() { return &x; }
|
||||
|
||||
const float operator[] ( int i ) const { return ( ( float* ) &x ) [i]; }
|
||||
|
||||
float &operator[] ( int i ) { return ( ( float* ) &x ) [i]; }
|
||||
|
||||
float length() const
|
||||
{
|
||||
return sqrtf( x*x + y*y + z*z );
|
||||
}
|
||||
|
||||
void normalize()
|
||||
{
|
||||
float invLen = 1.0f / length();
|
||||
x *= invLen;
|
||||
y *= invLen;
|
||||
z *= invLen;
|
||||
}
|
||||
|
||||
float dot( const cVector3& other ) const
|
||||
{
|
||||
return ( x * other.x + y * other.y + z * other.z );
|
||||
}
|
||||
|
||||
cVector3 cross( const cVector3& other ) const
|
||||
{
|
||||
return cVector3( y * other.z - z * other.y, z * other.x - x * other.z, x * other.y - y * other.x );
|
||||
}
|
||||
|
||||
void set( float nx, float ny, float nz )
|
||||
{
|
||||
x = nx;
|
||||
y = ny;
|
||||
z = nz;
|
||||
}
|
||||
|
||||
void set( float n )
|
||||
{
|
||||
x = y = z = n;
|
||||
}
|
||||
|
||||
void set( const cVector3& other )
|
||||
{
|
||||
x = other.x;
|
||||
y = other.y;
|
||||
z = other.z;
|
||||
}
|
||||
|
||||
void getAsArray(float* output)
|
||||
{
|
||||
output[0] = x;
|
||||
output[1] = y;
|
||||
output[2] = z;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
#endif //! CVECTOR3_H
|
Loading…
Reference in New Issue