Uploading new codeblocks project that compiles cAudio

This commit is contained in:
Raynaldo Rivera 2010-02-16 01:38:50 +00:00
parent 814a64586e
commit 7db441ce57
3 changed files with 82 additions and 9 deletions

View File

@ -26,7 +26,8 @@
<Add library="vorbisenc" />
<Add library="vorbis" />
<Add library="ogg" />
<Add library="bin\OpenAL32.dll" />
<Add library="OpenAL32" />
<Add directory="dependencies\Libs\windows-mingw" />
</Linker>
</Target>
<Target title="Release Visual">
@ -66,31 +67,76 @@
<Linker>
<Add directory="dependencies\Libs\windows" />
</Linker>
<Unit filename="Headers\cAudio.h" />
<Unit filename="Headers\cAudioCapture.h" />
<Unit filename="Headers\cAudioEffects.h" />
<Unit filename="Headers\cAudioManager.h" />
<Unit filename="Headers\cAudioSource.h" />
<Unit filename="Headers\cConsoleLogReceiver.h" />
<Unit filename="Headers\cEFXFunctions.h" />
<Unit filename="Headers\cEffect.h" />
<Unit filename="Headers\cFileLogReceiver.h" />
<Unit filename="Headers\cFileSource.h" />
<Unit filename="Headers\cFileSourceFactory.h" />
<Unit filename="Headers\cFilter.h" />
<Unit filename="Headers\cListener.h" />
<Unit filename="Headers\cLogger.h" />
<Unit filename="Headers\cMemorySource.h" />
<Unit filename="Headers\cMutex.h" />
<Unit filename="Headers\cOggAudioDecoderFactory.h" />
<Unit filename="Headers\cOggDecoder.h" />
<Unit filename="Headers\cPluginManager.h" />
<Unit filename="Headers\cRawAudioDecoderFactory.h" />
<Unit filename="Headers\cRawDecoder.h" />
<Unit filename="Headers\cThread.h" />
<Unit filename="Headers\cUtils.h" />
<Unit filename="Headers\cWavAudioDecoderFacotry.h" />
<Unit filename="Headers\cWavAudioDecoderFactory.h" />
<Unit filename="Headers\cWavDecoder.h" />
<Unit filename="Source\cAudio.cpp" />
<Unit filename="Source\cAudioEffects.cpp" />
<Unit filename="Source\cAudioManager.cpp" />
<Unit filename="Source\cAudioSleep.cpp" />
<Unit filename="Source\cAudioSource.cpp" />
<Unit filename="Source\cConsoleLogReceiver.cpp" />
<Unit filename="Source\cEffect.cpp" />
<Unit filename="Source\cFileLogReceiver.cpp" />
<Unit filename="Source\cFileSource.cpp" />
<Unit filename="Source\cFilter.cpp" />
<Unit filename="Source\cListener.cpp" />
<Unit filename="Source\cLogger.cpp" />
<Unit filename="Source\cMemorySource.cpp" />
<Unit filename="Source\cMutex.cpp" />
<Unit filename="Source\cOggAudioDecoderFactory.cpp" />
<Unit filename="Source\cOggDecoder.cpp" />
<Unit filename="Source\cPluginManager.cpp" />
<Unit filename="Source\cRawDecoder.cpp" />
<Unit filename="Source\cThread.cpp" />
<Unit filename="Source\cWavAudioDecoderFactory.cpp" />
<Unit filename="Source\cWavDecoder.cpp" />
<Unit filename="include\IAudio.h" />
<Unit filename="include\EAudioFormats.h" />
<Unit filename="include\IAudioCapture.h" />
<Unit filename="include\IAudioDecoder.h" />
<Unit filename="include\IAudioDecoderFactory.h" />
<Unit filename="include\IAudioEffects.h" />
<Unit filename="include\IAudioManager.h" />
<Unit filename="include\IAudioPlugin.h" />
<Unit filename="include\IAudioSource.h" />
<Unit filename="include\ICaptureEventHandler.h" />
<Unit filename="include\IDataSource.h" />
<Unit filename="include\IDataSourceFactory.h" />
<Unit filename="include\IEffect.h" />
<Unit filename="include\IEffectParameters.h" />
<Unit filename="include\IFilter.h" />
<Unit filename="include\IListener.h" />
<Unit filename="include\ILogReceiver.h" />
<Unit filename="include\ILogger.h" />
<Unit filename="include\IManagerEventHandler.h" />
<Unit filename="include\IPluginManager.h" />
<Unit filename="include\IRefCounted.h" />
<Unit filename="include\ISourceEventHandler.h" />
<Unit filename="include\cAudio.h" />
<Unit filename="include\cAudioDefines.h" />
<Unit filename="include\cAudioPlatform.h" />
<Unit filename="include\cAudioSleep.h" />
<Unit filename="include\cVector3.h" />
<Extensions>
<code_completion />
<debugger />

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@ -1,7 +1,34 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="ALL" />
<File name="include\IAudioManager.h" open="1" top="1" tabpos="1">
<Cursor position="312" topLine="1" />
<ActiveTarget name="Release" />
<File name="Headers\cAudioEffects.h" open="1" top="1" tabpos="3">
<Cursor position="3299" topLine="57" />
</File>
<File name="Headers\cAudioManager.h" open="1" top="0" tabpos="7">
<Cursor position="5151" topLine="116" />
</File>
<File name="Headers\cEFXFunctions.h" open="1" top="0" tabpos="2">
<Cursor position="3171" topLine="64" />
</File>
<File name="Source\cAudioManager.cpp" open="1" top="0" tabpos="8">
<Cursor position="8005" topLine="77" />
</File>
<File name="Source\cEffect.cpp" open="1" top="0" tabpos="10">
<Cursor position="0" topLine="0" />
</File>
<File name="include\IAudioEffects.h" open="1" top="0" tabpos="4">
<Cursor position="0" topLine="16" />
</File>
<File name="include\IAudioManager.h" open="1" top="0" tabpos="1">
<Cursor position="126" topLine="6" />
</File>
<File name="include\IEffect.h" open="1" top="0" tabpos="6">
<Cursor position="0" topLine="68" />
</File>
<File name="include\IEffectParameters.h" open="1" top="0" tabpos="5">
<Cursor position="0" topLine="0" />
</File>
<File name="include\cAudioDefines.h" open="1" top="0" tabpos="9">
<Cursor position="1663" topLine="27" />
</File>
</CodeBlocks_layout_file>

View File

@ -57,4 +57,4 @@
#define CAUDIO_SOURCE_MAX_EFFECT_SLOTS 4
#endif
#endif //! CAUDIODEFINES_H
#endif //! CAUDIODEFINES_H