Updated documentation on cAudio.h and added a Doxyfile for easy doxygen documentation
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@ -10,7 +10,7 @@ This is the new cAudio 2.2.0 Dev . This release is mainly a bug fix release.
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* Replace include guards with #pragma once
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* Bug fixes,
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* cAudio Source are now cleared
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* Updated cAudio.h documentation and created doxyfile for easy documentation generation
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# Compiling
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## Windows
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@ -52,16 +52,14 @@
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*
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* \section intro Introduction
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*
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* Welcome to the Main API Documentation for cAudio 2.1.0. cAudio is an advanced C++ wrapper around OpenAL, a professional and powerful
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* Welcome to the Main API Documentation for cAudio 2.2.0. cAudio is an advanced C++ wrapper around OpenAL, a professional and powerful
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* audio library. Thus cAudio provides you with a number of classes to allow you to easily manipulate your audio world and
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* intergrate audio effects like reverberation, doppler, attenuation, ect. cAudio also has a plugin system, allowing developers to extend
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* the functionality of the library. Furthermore, cAudio is released under the zlib license, meaning it is free for you to use in your projects,
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* even if they are commercial. Of course, we suggest you read the full text of the license by looking at the local license.txt file or cAudio.h.
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*
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* Included with the SDK is a number of tutorials. We suggest you begin with them as they will guide you through the basics of cAudio usage
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* and work up to more advanced topics. If you find you need more help, found a bug, or just want to talk about cAudio, please visit our forums
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* at <A HREF="http://www.deathtouchstudios.com/phpBB3/index.php" >http://www.deathtouchstudios.com/phpBB3/index.php</A>.
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*
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* and work up to more advanced topics.
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* \section links Links
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*
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* <A HREF="namespacec_audio.html">Namespaces</A>: Central namespace for the entire engine. A good place to begin looking.<BR>
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