Updated documentation on cAudio.h and added a Doxyfile for easy doxygen documentation

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wildicv 2012-06-24 16:12:44 -07:00
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@ -10,7 +10,7 @@ This is the new cAudio 2.2.0 Dev . This release is mainly a bug fix release.
* Replace include guards with #pragma once
* Bug fixes,
* cAudio Source are now cleared
* Updated cAudio.h documentation and created doxyfile for easy documentation generation
# Compiling
## Windows

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@ -52,16 +52,14 @@
*
* \section intro Introduction
*
* Welcome to the Main API Documentation for cAudio 2.1.0. cAudio is an advanced C++ wrapper around OpenAL, a professional and powerful
* Welcome to the Main API Documentation for cAudio 2.2.0. cAudio is an advanced C++ wrapper around OpenAL, a professional and powerful
* audio library. Thus cAudio provides you with a number of classes to allow you to easily manipulate your audio world and
* intergrate audio effects like reverberation, doppler, attenuation, ect. cAudio also has a plugin system, allowing developers to extend
* the functionality of the library. Furthermore, cAudio is released under the zlib license, meaning it is free for you to use in your projects,
* even if they are commercial. Of course, we suggest you read the full text of the license by looking at the local license.txt file or cAudio.h.
*
* Included with the SDK is a number of tutorials. We suggest you begin with them as they will guide you through the basics of cAudio usage
* and work up to more advanced topics. If you find you need more help, found a bug, or just want to talk about cAudio, please visit our forums
* at <A HREF="http://www.deathtouchstudios.com/phpBB3/index.php" >http://www.deathtouchstudios.com/phpBB3/index.php</A>.
*
* and work up to more advanced topics.
* \section links Links
*
* <A HREF="namespacec_audio.html">Namespaces</A>: Central namespace for the entire engine. A good place to begin looking.<BR>