david/ipxe
Archived
1
0
This repository has been archived on 2020-12-06. You can view files and clone it, but cannot push or open issues or pull requests.
ipxe/src/core/console.c
Michael Brown 8406115834 [build] Rename gPXE to iPXE
Access to the gpxe.org and etherboot.org domains and associated
resources has been revoked by the registrant of the domain.  Work
around this problem by renaming project from gPXE to iPXE, and
updating URLs to match.

Also update README, LOG and COPYRIGHTS to remove obsolete information.

Signed-off-by: Michael Brown <mcb30@ipxe.org>
2010-04-19 23:43:39 +01:00

131 lines
3.2 KiB
C

#include "stddef.h"
#include "console.h"
#include <ipxe/process.h>
#include <ipxe/nap.h>
/** @file */
FILE_LICENCE ( GPL2_OR_LATER );
/**
* Write a single character to each console device.
*
* @v character Character to be written
* @ret None -
* @err None -
*
* The character is written out to all enabled console devices, using
* each device's console_driver::putchar() method.
*
*/
void putchar ( int character ) {
struct console_driver *console;
/* Automatic LF -> CR,LF translation */
if ( character == '\n' )
putchar ( '\r' );
for_each_table_entry ( console, CONSOLES ) {
if ( ( ! console->disabled ) && console->putchar )
console->putchar ( character );
}
}
/**
* Check to see if any input is available on any console.
*
* @v None -
* @ret console Console device that has input available, if any.
* @ret NULL No console device has input available.
* @err None -
*
* All enabled console devices are checked once for available input
* using each device's console_driver::iskey() method. The first
* console device that has available input will be returned, if any.
*
*/
static struct console_driver * has_input ( void ) {
struct console_driver *console;
for_each_table_entry ( console, CONSOLES ) {
if ( ( ! console->disabled ) && console->iskey ) {
if ( console->iskey () )
return console;
}
}
return NULL;
}
/**
* Read a single character from any console.
*
* @v None -
* @ret character Character read from a console.
* @err None -
*
* A character will be read from the first enabled console device that
* has input available using that console's console_driver::getchar()
* method. If no console has input available to be read, this method
* will block. To perform a non-blocking read, use something like
*
* @code
*
* int key = iskey() ? getchar() : -1;
*
* @endcode
*
* The character read will not be echoed back to any console.
*
*/
int getchar ( void ) {
struct console_driver *console;
int character;
while ( 1 ) {
console = has_input();
if ( console && console->getchar ) {
character = console->getchar ();
break;
}
/* Doze for a while (until the next interrupt). This works
* fine, because the keyboard is interrupt-driven, and the
* timer interrupt (approx. every 50msec) takes care of the
* serial port, which is read by polling. This reduces the
* power dissipation of a modern CPU considerably, and also
* makes Etherboot waiting for user interaction waste a lot
* less CPU time in a VMware session.
*/
cpu_nap();
/* Keep processing background tasks while we wait for
* input.
*/
step();
}
/* CR -> LF translation */
if ( character == '\r' )
character = '\n';
return character;
}
/** Check for available input on any console.
*
* @v None -
* @ret True Input is available on a console
* @ret False Input is not available on any console
* @err None -
*
* All enabled console devices are checked once for available input
* using each device's console_driver::iskey() method. If any console
* device has input available, this call will return True. If this
* call returns True, you can then safely call getchar() without
* blocking.
*
*/
int iskey ( void ) {
return has_input() ? 1 : 0;
}