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Added __constant_memcpy() based on version in Linux's string.h.

Added memswap().
This commit is contained in:
Michael Brown 2006-04-24 15:25:25 +00:00
parent b6b6a0b5fe
commit 510ccb2900
1 changed files with 135 additions and 12 deletions

View File

@ -3,6 +3,9 @@
/*
* Taken from Linux /usr/include/asm/string.h
* All except memcpy, memmove, memset and memcmp removed.
*
* Non-standard memswap() function added because it saves quite a bit
* of code (mbrown@fensystems.co.uk).
*/
/*
@ -19,19 +22,122 @@
*/
#define __HAVE_ARCH_MEMCPY
static inline void * memcpy(void *dest, const void *src, size_t n)
{
int d0, d1, d2;
__asm__ __volatile__ (
"cld\n\t"
"rep\n\t"
"movsb"
: "=&c" (d0), "=&S" (d1), "=&D" (d2)
:"0" (n), "1" (src), "2" (dest)
: "memory");
return dest;
static inline __attribute__ (( always_inline )) void *
__memcpy ( void *dest, const void *src, size_t len ) {
int d0, d1, d2;
__asm__ __volatile__ ( "rep ; movsb"
: "=&c" ( d0 ), "=&S" ( d1 ), "=&D" ( d2 )
: "0" ( len ), "1" ( src ), "2" ( dest )
: "memory" );
return dest;
}
static inline __attribute__ (( always_inline )) void *
__constant_memcpy ( void *dest, const void *src, size_t len ) {
const void *esi;
void *edi;
switch ( len ) {
case 0 : /* 0 bytes */
return dest;
/*
* Single-register moves; these are always better than a
* string operation. We can clobber an arbitrary two
* registers (data, source, dest can re-use source register)
* instead of being restricted to esi and edi. There's also a
* much greater potential for optimising with nearby code.
*
*/
case 1 : /* 4 bytes */
* ( uint8_t * ) ( dest + 0 ) = * ( uint8_t * ) ( src + 0 );
return dest;
case 2 : /* 6 bytes */
* ( uint16_t * ) ( dest + 0 ) = * ( uint16_t * ) ( src + 0 );
return dest;
case 4 : /* 4 bytes */
* ( uint32_t * ) ( dest + 0 ) = * ( uint32_t * ) ( src + 0 );
return dest;
/*
* Double-register moves; these are probably still a win.
*
*/
case 3 : /* 12 bytes */
* ( uint16_t * ) ( dest + 0 ) = * ( uint16_t * ) ( src + 0 );
* ( uint8_t * ) ( dest + 2 ) = * ( uint8_t * ) ( src + 2 );
return dest;
case 5 : /* 10 bytes */
* ( uint32_t * ) ( dest + 0 ) = * ( uint32_t * ) ( src + 0 );
* ( uint8_t * ) ( dest + 4 ) = * ( uint8_t * ) ( src + 4 );
return dest;
case 6 : /* 12 bytes */
* ( uint32_t * ) ( dest + 0 ) = * ( uint32_t * ) ( src + 0 );
* ( uint16_t * ) ( dest + 4 ) = * ( uint16_t * ) ( src + 4 );
return dest;
case 8 : /* 10 bytes */
* ( uint32_t * ) ( dest + 0 ) = * ( uint32_t * ) ( src + 0 );
* ( uint32_t * ) ( dest + 4 ) = * ( uint32_t * ) ( src + 4 );
return dest;
}
/* Even if we have to load up esi and edi ready for a string
* operation, we can sometimes save space by using multiple
* single-byte "movs" operations instead of loading up ecx and
* using "rep movsb".
*
* "load ecx, rep movsb" is 7 bytes, plus an average of 1 byte
* to allow for saving/restoring ecx 50% of the time.
*
* "movsl" and "movsb" are 1 byte each, "movsw" is two bytes.
* (In 16-bit mode, "movsl" is 2 bytes and "movsw" is 1 byte,
* but "movsl" moves twice as much data, so it balances out).
*
* The cutoff point therefore occurs around 26 bytes; the byte
* requirements for each method are:
*
* len 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
* #bytes (ecx) 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8
* #bytes (no ecx) 4 5 6 7 5 6 7 8 6 7 8 9 7 8 9 10
*/
esi = src;
edi = dest;
if ( len >= 26 )
return __memcpy ( dest, src, len );
if ( len >= 6*4 )
__asm__ __volatile__ ( "movsl" : "=&D" ( edi ), "=&S" ( esi )
: "0" ( edi ), "1" ( esi ) : "memory" );
if ( len >= 5*4 )
__asm__ __volatile__ ( "movsl" : "=&D" ( edi ), "=&S" ( esi )
: "0" ( edi ), "1" ( esi ) : "memory" );
if ( len >= 4*4 )
__asm__ __volatile__ ( "movsl" : "=&D" ( edi ), "=&S" ( esi )
: "0" ( edi ), "1" ( esi ) : "memory" );
if ( len >= 3*4 )
__asm__ __volatile__ ( "movsl" : "=&D" ( edi ), "=&S" ( esi )
: "0" ( edi ), "1" ( esi ) : "memory" );
if ( len >= 2*4 )
__asm__ __volatile__ ( "movsl" : "=&D" ( edi ), "=&S" ( esi )
: "0" ( edi ), "1" ( esi ) : "memory" );
if ( len >= 1*4 )
__asm__ __volatile__ ( "movsl" : "=&D" ( edi ), "=&S" ( esi )
: "0" ( edi ), "1" ( esi ) : "memory" );
if ( ( len % 4 ) >= 2 )
__asm__ __volatile__ ( "movsw" : "=&D" ( edi ), "=&S" ( esi )
: "0" ( edi ), "1" ( esi ) : "memory" );
if ( ( len % 2 ) >= 1 )
__asm__ __volatile__ ( "movsb" : "=&D" ( edi ), "=&S" ( esi )
: "0" ( edi ), "1" ( esi ) : "memory" );
return dest;
}
#define memcpy( dest, src, len ) \
( __builtin_constant_p ( (len) ) ? \
__constant_memcpy ( (dest), (src), (len) ) : \
__memcpy ( (dest), (src), (len) ) )
#define __HAVE_ARCH_MEMMOVE
static inline void * memmove(void * dest,const void * src, size_t n)
{
@ -59,7 +165,7 @@ return dest;
}
#define __HAVE_ARCH_MEMSET
static inline void *memset(void *s, int c,size_t count)
static inline void * memset(void *s, int c,size_t count)
{
int d0, d1;
__asm__ __volatile__(
@ -72,6 +178,23 @@ __asm__ __volatile__(
return s;
}
#define __HAVE_ARCH_MEMSWAP
static inline void * memswap(void *dest, void *src, size_t n)
{
int d0, d1, d2, d3;
__asm__ __volatile__(
"\n1:\t"
"movb (%%edi),%%al\n\t"
"xchgb (%%esi),%%al\n\t"
"incl %%esi\n\t"
"stosb\n\t"
"loop 1b"
: "=&c" (d0), "=&S" (d1), "=&D" (d2), "=&a" (d3)
: "0" (n), "1" (src), "2" (dest)
: "memory" );
return dest;
}
#define __HAVE_ARCH_STRNCMP
static inline int strncmp(const char * cs,const char * ct,size_t count)
{