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ipxe/src/arch/i386/firmware/pcbios/basemem.c

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#include "stdint.h"
#include "stddef.h"
#include "memsizes.h"
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#include "etherboot.h"
#include "basemem.h"
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/* Routines to allocate base memory in a BIOS-compatible way, by
* updating the Free Base Memory Size counter at 40:13h.
*
* Michael Brown <mbrown@fensystems.co.uk> (mcb30)
*
* We no longer have anything to do with the real-mode stack. The
* only code that can end up creating a huge bubble of wasted base
* memory is the UNDI driver, so we make it the responsibility of the
* UNDI driver to reallocate the real-mode stack if required.
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*/
/* "fbms" is an alias to the BIOS FBMS counter at 40:13, and acts just
* like any other uint16_t. We can't be used under -DKEEP_IT_REAL
* anyway, so we may as well be efficient.
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*/
#define fbms ( * ( ( uint16_t * ) phys_to_virt ( 0x413 ) ) )
#define FBMS_MAX ( 640 )
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/* Local prototypes */
static void free_unused_base_memory ( void );
/*
* Return amount of free base memory in bytes
*
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*/
unsigned int get_free_base_memory ( void ) {
return fbms << 10;
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}
/* Allocate N bytes of base memory. Amount allocated will be rounded
* up to the nearest kB, since that's the granularity of the BIOS FBMS
* counter. Returns NULL if memory cannot be allocated.
*
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*/
void * alloc_base_memory ( size_t size ) {
unsigned int size_kb = ( size + 1023 ) >> 10;
void *ptr;
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DBG ( "Trying to allocate %d bytes of base memory from %d kB free\n",
size, fbms );
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/* Free up any unused memory before we start */
free_unused_base_memory();
/* Check available base memory */
if ( size_kb > fbms ) {
DBG ( "Could not allocate %d kB of base memory: "
"only %d kB free\n", size_kb, fbms );
return NULL;
}
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/* Reduce available base memory */
fbms -= size_kb;
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/* Calculate address of memory allocated */
ptr = phys_to_virt ( fbms << 10 );
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/* Zero out memory. We do this so that allocation of
* already-used space will show up in the form of a crash as
* soon as possible.
*
* Update: there's another reason for doing this. If we don't
* zero the contents, then they could still retain our "free
* block" markers and be liable to being freed whenever a
* base-memory allocation routine is next called.
*/
memset ( ptr, 0, size_kb << 10 );
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DBG ( "Allocated %d kB of base memory at [%hx:0000,%hx:0000), "
"%d kB now free\n", size_kb,
( virt_to_phys ( ptr ) >> 4 ),
( ( virt_to_phys ( ptr ) + ( size_kb << 10 ) ) >> 4 ), fbms );
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/* Update our memory map */
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get_memsizes();
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return ptr;
}
/* Free base memory allocated by alloc_base_memory. The BIOS provides
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* nothing better than a LIFO mechanism for freeing memory (i.e. it
* just has the single "total free memory" counter), but we improve
* upon this slightly; as long as you free all the allocated blocks, it
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* doesn't matter what order you free them in. (This will only work
* for blocks that are freed via free_base_memory()).
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*
* Yes, it's annoying that you have to remember the size of the blocks
* you've allocated. However, since our granularity of allocation is
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* 1K, the alternative is to risk wasting the occasional kB of base
* memory, which is a Bad Thing. Really, you should be using as
* little base memory as possible, so consider the awkwardness of the
* API to be a feature! :-)
*
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*/
void free_base_memory ( void *ptr, size_t size ) {
unsigned int remainder = virt_to_phys ( ptr ) & 1023;
unsigned int size_kb = ( size + remainder + 1023 ) >> 10;
union free_base_memory_block *free_block =
( ( void * ) ( ptr - remainder ) );
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if ( ( ptr == NULL ) || ( size == 0 ) ) {
return;
}
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DBG ( "Trying to free %d bytes base memory at %hx:%hx "
"from %d kB free\n", size,
( virt_to_phys ( ptr - remainder ) >> 4 ),
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( virt_to_phys ( ptr - remainder ) & 0xf ) + remainder,
fbms );
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/* Mark every kilobyte within this block as free. This is
* overkill for normal purposes, but helps when something has
* allocated base memory with a granularity finer than the
* BIOS granularity of 1kB. PXE ROMs tend to do this when
* they allocate their own memory. This method allows us to
* free their blocks (admittedly in a rather dangerous,
* tread-on-anything-either-side sort of way, but there's no
* other way to do it).
*
* Since we're marking every kB as free, there's actually no
* need for recording the size of the blocks. However, we
* keep this in so that debug messages are friendlier. It
* probably adds around 8 bytes to the overall code size.
*/
for ( ; size_kb > 0 ; free_block++, size_kb-- ) {
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/* Mark this block as unused */
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free_block->header.magic = FREE_BLOCK_MAGIC;
free_block->header.size_kb = size_kb;
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}
/* Free up unused base memory */
free_unused_base_memory();
/* Update our memory map */
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get_memsizes();
}
/* Do the actual freeing of memory. This is split out from
* free_base_memory() so that it may be called separately. It
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* should be called whenever base memory is deallocated by an external
* entity (if we can detect that it has done so) so that we get the
* chance to free up our own blocks.
*/
static void free_unused_base_memory ( void ) {
union free_base_memory_block *free_block;
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/* Try to release memory back to the BIOS. Free all
* consecutive blocks marked as free.
*/
while ( 1 ) {
/* Calculate address of next potential free block */
free_block = phys_to_virt ( fbms << 10 );
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/* Stop processing if we're all the way up to 640K or
* if this is not a free block
*/
if ( ( fbms == FBMS_MAX ) ||
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( free_block->header.magic != FREE_BLOCK_MAGIC ) ) {
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break;
}
/* Return memory to BIOS */
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fbms += free_block->header.size_kb;
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DBG ( "Freed %d kB of base memory at [%hx:0000,%hx:0000), "
"%d kB now free\n",
free_block->size_kb,
( virt_to_phys ( free_block ) >> 4 ),
( ( virt_to_phys ( free_block ) +
( free_block->size_kb << 10 ) ) >> 4 ),
fbms );
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/* Do not zero out the freed block, because it might
* be the one containing librm, in which case we're
* going to have severe problems the next time we use
* DBG() or, failing that, call get_memsizes().
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*/
}
}