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ipxe/src/net/tcp.c

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#include <string.h>
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#include <stdlib.h>
#include <assert.h>
#include <errno.h>
#include <byteswap.h>
#include <timer.h>
#include <vsprintf.h>
#include <gpxe/pkbuff.h>
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#include <gpxe/retry.h>
#include <gpxe/tcpip.h>
#include <gpxe/tcp.h>
/** @file
*
* TCP protocol
*
*/
static void tcp_expired ( struct retry_timer *timer, int over );
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/**
* A TCP connection
*
* This data structure represents the internal state of a TCP
* connection. It is kept separate from @c struct @c tcp_application
* because the internal state is still required for some time after
* the application closes the connection.
*/
struct tcp_connection {
/** List of TCP connections */
struct list_head list;
/** The associated TCP application, if any */
struct tcp_application *app;
/** Remote socket address */
struct sockaddr_tcpip peer;
/** Local port, in network byte order */
uint16_t local_port;
/** Current TCP state */
unsigned int tcp_state;
/** Previous TCP state
*
* Maintained only for debug messages
*/
unsigned int prev_tcp_state;
/** Current sequence number
*
* Equivalent to SND.UNA in RFC 793 terminology.
*/
uint32_t snd_seq;
/** Unacknowledged sequence count
*
* Equivalent to (SND.NXT-SND.UNA) in RFC 793 terminology.
*/
uint32_t snd_sent;
/** Send window
*
* Equivalent to SND.WND in RFC 793 terminology
*/
uint32_t snd_win;
/** Current acknowledgement number
*
* Equivalent to RCV.NXT in RFC 793 terminology.
*/
uint32_t rcv_ack;
/** Transmit packet buffer
*
* This buffer is allocated prior to calling the application's
* senddata() method, to provide temporary storage space.
*/
struct pk_buff *tx_pkb;
/** Retransmission timer */
struct retry_timer timer;
};
/**
* List of registered TCP connections
*/
static LIST_HEAD ( tcp_conns );
/**
* Name TCP state
*
* @v state TCP state
* @ret name Name of TCP state
*/
static inline __attribute__ (( always_inline )) const char *
tcp_state ( int state ) {
switch ( state ) {
case TCP_CLOSED: return "CLOSED";
case TCP_LISTEN: return "LISTEN";
case TCP_SYN_SENT: return "SYN_SENT";
case TCP_SYN_RCVD: return "SYN_RCVD";
case TCP_ESTABLISHED: return "ESTABLISHED";
case TCP_FIN_WAIT_1: return "FIN_WAIT_1";
case TCP_FIN_WAIT_2: return "FIN_WAIT_2";
case TCP_CLOSING_OR_LAST_ACK: return "CLOSING/LAST_ACK";
case TCP_TIME_WAIT: return "TIME_WAIT";
case TCP_CLOSE_WAIT: return "CLOSE_WAIT";
default: return "INVALID";
}
}
/**
* Dump TCP state transition
*
* @v conn TCP connection
*/
static inline __attribute__ (( always_inline )) void
tcp_dump_state ( struct tcp_connection *conn ) {
if ( conn->tcp_state != conn->prev_tcp_state ) {
DBGC ( conn, "TCP %p transitioned from %s to %s\n", conn,
tcp_state ( conn->prev_tcp_state ),
tcp_state ( conn->tcp_state ) );
}
conn->prev_tcp_state = conn->tcp_state;
}
/**
* Dump TCP flags
*
* @v flags TCP flags
*/
static inline __attribute__ (( always_inline )) void
tcp_dump_flags ( struct tcp_connection *conn, unsigned int flags ) {
if ( flags & TCP_RST )
DBGC ( conn, " RST" );
if ( flags & TCP_SYN )
DBGC ( conn, " SYN" );
if ( flags & TCP_PSH )
DBGC ( conn, " PSH" );
if ( flags & TCP_FIN )
DBGC ( conn, " FIN" );
if ( flags & TCP_ACK )
DBGC ( conn, " ACK" );
}
/**
* Allocate TCP connection
*
* @ret conn TCP connection, or NULL
*
* Allocates TCP connection and adds it to the TCP connection list.
*/
static struct tcp_connection * alloc_tcp ( void ) {
struct tcp_connection *conn;
conn = calloc ( 1, sizeof ( *conn ) );
if ( conn ) {
DBGC ( conn, "TCP %p allocated\n", conn );
conn->tcp_state = conn->prev_tcp_state = TCP_CLOSED;
conn->snd_seq = random();
conn->timer.expired = tcp_expired;
list_add ( &conn->list, &tcp_conns );
}
return conn;
}
/**
* Free TCP connection
*
* @v conn TCP connection
*
* Removes connection from TCP connection list and frees the data
* structure.
*/
static void free_tcp ( struct tcp_connection *conn ) {
assert ( conn );
assert ( conn->tcp_state == TCP_CLOSED );
assert ( conn->app == NULL );
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stop_timer ( &conn->timer );
list_del ( &conn->list );
free ( conn );
DBGC ( conn, "TCP %p freed\n", conn );
}
/**
* Associate TCP connection with application
*
* @v conn TCP connection
* @v app TCP application
*/
static void tcp_associate ( struct tcp_connection *conn,
struct tcp_application *app ) {
assert ( conn->app == NULL );
assert ( app->conn == NULL );
conn->app = app;
app->conn = conn;
DBGC ( conn, "TCP %p associated with application %p\n", conn, app );
}
/**
* Disassociate TCP connection from application
*
* @v conn TCP connection
*/
static void tcp_disassociate ( struct tcp_connection *conn ) {
struct tcp_application *app = conn->app;
if ( app ) {
assert ( app->conn == conn );
conn->app = NULL;
app->conn = NULL;
DBGC ( conn, "TCP %p disassociated from application %p\n",
conn, app );
}
}
/**
* Transmit any outstanding data
*
* @v conn TCP connection
* @v force_send Force sending of packet
*
* Transmits any outstanding data on the connection. If the
* connection is in a connected state, the application's senddata()
* method will be called to generate the data payload, if any.
*
* Note that even if an error is returned, the retransmission timer
* will have been started if necessary, and so the stack will
* eventually attempt to retransmit the failed packet.
*/
static int tcp_senddata_conn ( struct tcp_connection *conn, int force_send ) {
struct tcp_application *app = conn->app;
struct pk_buff *pkb;
struct tcp_header *tcphdr;
unsigned int flags;
size_t len;
size_t seq_len;
/* Allocate space to the TX buffer */
pkb = alloc_pkb ( MAX_PKB_LEN );
if ( ! pkb ) {
DBGC ( conn, "TCP %p could not allocate data buffer\n", conn );
/* Start the retry timer so that we attempt to
* retransmit this packet later. (Start it
* unconditionally, since without a packet buffer we
* can't call the senddata() callback, and so may not
* be able to tell whether or not we have something
* that actually needs to be retransmitted).
*/
start_timer ( &conn->timer );
return -ENOMEM;
}
pkb_reserve ( pkb, MAX_HDR_LEN );
/* If we are connected, call the senddata() method, which may
* call tcp_send() to queue up a data payload.
*/
if ( TCP_CAN_SEND_DATA ( conn->tcp_state ) &&
app && app->tcp_op->senddata ) {
conn->tx_pkb = pkb;
app->tcp_op->senddata ( app, pkb->data, pkb_available ( pkb ));
conn->tx_pkb = NULL;
}
/* Truncate payload length to fit transmit window */
len = pkb_len ( pkb );
if ( len > conn->snd_win )
len = conn->snd_win;
/* Calculate amount of sequence space that this transmission
* consumes. (SYN or FIN consume one byte, and we can never
* send both at once).
*/
seq_len = len;
flags = TCP_FLAGS_SENDING ( conn->tcp_state );
assert ( ! ( ( flags & TCP_SYN ) && ( flags & TCP_FIN ) ) );
if ( flags & ( TCP_SYN | TCP_FIN ) )
seq_len++;
conn->snd_sent = seq_len;
/* If we have nothing to transmit, drop the packet */
if ( ( seq_len == 0 ) && ! force_send ) {
free_pkb ( pkb );
return 0;
}
/* If we are transmitting anything that requires
* acknowledgement (i.e. consumes sequence space), start the
* retransmission timer.
*/
if ( seq_len )
start_timer ( &conn->timer );
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/* Fill up the TCP header */
tcphdr = pkb_push ( pkb, sizeof ( *tcphdr ) );
memset ( tcphdr, 0, sizeof ( *tcphdr ) );
tcphdr->src = conn->local_port;
tcphdr->dest = conn->peer.st_port;
tcphdr->seq = htonl ( conn->snd_seq );
tcphdr->ack = htonl ( conn->rcv_ack );
tcphdr->hlen = ( ( sizeof ( *tcphdr ) / 4 ) << 4 );
tcphdr->flags = flags;
tcphdr->win = htons ( TCP_WINDOW_SIZE );
tcphdr->csum = tcpip_chksum ( pkb->data, pkb_len ( pkb ) );
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/* Dump header */
DBGC ( conn, "TCP %p TX %d->%d %08lx..%08lx %08lx %4zd",
conn, ntohs ( tcphdr->src ), ntohs ( tcphdr->dest ),
ntohl ( tcphdr->seq ), ( ntohl ( tcphdr->seq ) + seq_len ),
ntohl ( tcphdr->ack ), len );
tcp_dump_flags ( conn, tcphdr->flags );
DBGC ( conn, "\n" );
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/* Transmit packet */
return tcpip_tx ( pkb, &tcp_protocol, &conn->peer, &tcphdr->csum );
}
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/**
* Transmit any outstanding data
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*
* @v conn TCP connection
*
* This function allocates space to the transmit buffer and invokes
* the senddata() callback function, to allow the application to
* transmit new data.
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*/
int tcp_senddata ( struct tcp_application *app ) {
struct tcp_connection *conn = app->conn;
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/* Check connection actually exists */
if ( ! conn ) {
DBG ( "TCP app %p has no connection\n", app );
return -ENOTCONN;
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}
return tcp_senddata_conn ( conn, 0 );
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}
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/**
* Transmit data
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*
* @v app TCP application
* @v data Data to be sent
* @v len Length of the data
* @ret rc Return status code
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*
* This function queues data to be sent via the TCP connection. It
* can be called only in the context of an application's senddata()
* method.
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*/
int tcp_send ( struct tcp_application *app, const void *data, size_t len ) {
struct tcp_connection *conn = app->conn;
struct pk_buff *pkb;
/* Check connection actually exists */
if ( ! conn ) {
DBG ( "TCP app %p has no connection\n", app );
return -ENOTCONN;
}
/* Check that we have a packet buffer to fill */
pkb = conn->tx_pkb;
if ( ! pkb ) {
DBG ( "TCP app %p tried to send data outside of the "
"senddata() method\n", app );
return -EINVAL;
}
/* Truncate length to fit packet buffer */
if ( len > pkb_available ( pkb ) )
len = pkb_available ( pkb );
/* Copy payload */
memmove ( pkb_put ( pkb, len ), data, len );
return 0;
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}
/**
* Retransmission timer expired
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*
* @v timer Retry timer
* @v over Failure indicator
*/
static void tcp_expired ( struct retry_timer *timer, int over ) {
struct tcp_connection *conn =
container_of ( timer, struct tcp_connection, timer );
struct tcp_application *app = conn->app;
int graceful_close = TCP_CLOSED_GRACEFULLY ( conn->tcp_state );
DBGC ( conn, "TCP %p timer %s in %s\n", conn,
( over ? "expired" : "fired" ), tcp_state ( conn->tcp_state ) );
assert ( ( conn->tcp_state == TCP_SYN_SENT ) ||
( conn->tcp_state == TCP_SYN_RCVD ) ||
( conn->tcp_state == TCP_ESTABLISHED ) ||
( conn->tcp_state == TCP_FIN_WAIT_1 ) ||
( conn->tcp_state == TCP_TIME_WAIT ) ||
( conn->tcp_state == TCP_CLOSE_WAIT ) ||
( conn->tcp_state == TCP_CLOSING_OR_LAST_ACK ) );
/* If we have finally timed out and given up, or if this is
* the result of a graceful close, terminate the connection
*/
if ( over || graceful_close ) {
/* Transition to CLOSED */
conn->tcp_state = TCP_CLOSED;
tcp_dump_state ( conn );
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/* If we haven't closed gracefully, send a RST */
if ( ! graceful_close )
tcp_senddata_conn ( conn, 1 );
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/* Break association between application and connection */
tcp_disassociate ( conn );
/* Free the connection */
free_tcp ( conn );
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/* Notify application */
if ( app && app->tcp_op->closed )
app->tcp_op->closed ( app, -ETIMEDOUT );
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} else {
/* Otherwise, retransmit the packet */
tcp_senddata_conn ( conn, 0 );
}
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}
/**
* Identify TCP connection by local port number
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*
* @v local_port Local port (in network-endian order)
* @ret conn TCP connection, or NULL
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*/
static struct tcp_connection * tcp_demux ( uint16_t local_port ) {
struct tcp_connection *conn;
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list_for_each_entry ( conn, &tcp_conns, list ) {
if ( conn->local_port == local_port )
return conn;
}
return NULL;
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}
/**
* Handle TCP received SYN
*
* @v conn TCP connection
* @v seq SEQ value (in host-endian order)
* @ret rc Return status code
*/
static int tcp_rx_syn ( struct tcp_connection *conn, uint32_t seq ) {
/* Synchronise sequence numbers on first SYN */
if ( ! ( conn->tcp_state & TCP_STATE_RCVD ( TCP_SYN ) ) )
conn->rcv_ack = seq;
/* Ignore duplicate SYN */
if ( ( conn->rcv_ack - seq ) > 0 )
return 0;
/* Mark SYN as received and start sending ACKs with each packet */
conn->tcp_state |= ( TCP_STATE_SENT ( TCP_ACK ) |
TCP_STATE_RCVD ( TCP_SYN ) );
/* Acknowledge SYN */
conn->rcv_ack++;
return 0;
}
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/**
* Handle TCP received ACK
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*
* @v conn TCP connection
* @v ack ACK value (in host-endian order)
* @v win WIN value (in host-endian order)
* @ret rc Return status code
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*/
static int tcp_rx_ack ( struct tcp_connection *conn, uint32_t ack,
uint32_t win ) {
struct tcp_application *app = conn->app;
size_t ack_len = ( ack - conn->snd_seq );
size_t len;
unsigned int acked_flags = 0;
/* Ignore duplicate or out-of-range ACK */
if ( ack_len > conn->snd_sent ) {
DBGC ( conn, "TCP %p received ACK for [%08lx,%08lx), "
"sent only [%08lx,%08lx)\n", conn, conn->snd_seq,
( conn->snd_seq + ack_len ), conn->snd_seq,
( conn->snd_seq + conn->snd_sent ) );
return -EINVAL;
}
/* If we are sending flags and this ACK acknowledges all
* outstanding sequence points, then it acknowledges the
* flags. (This works since both SYN and FIN will always be
* the last outstanding sequence point.)
*/
len = ack_len;
if ( ack_len == conn->snd_sent ) {
acked_flags = ( TCP_FLAGS_SENDING ( conn->tcp_state ) &
( TCP_SYN | TCP_FIN ) );
if ( acked_flags )
len--;
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}
/* Update SEQ and sent counters, and window size */
conn->snd_seq = ack;
conn->snd_sent = 0;
conn->snd_win = win;
/* Stop the retransmission timer */
stop_timer ( &conn->timer );
/* Notify application of acknowledged data, if any */
if ( len && app && app->tcp_op->acked )
app->tcp_op->acked ( app, len );
/* Mark SYN/FIN as acknowledged if applicable. */
if ( acked_flags )
conn->tcp_state |= TCP_STATE_ACKED ( acked_flags );
/* Notify application of established connection, if applicable */
if ( ( acked_flags & TCP_SYN ) && app && app->tcp_op->connected )
app->tcp_op->connected ( app );
return 0;
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}
/**
* Handle TCP received data
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*
* @v conn TCP connection
* @v seq SEQ value (in host-endian order)
* @v data Data buffer
* @v len Length of data buffer
* @ret rc Return status code
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*/
static int tcp_rx_data ( struct tcp_connection *conn, uint32_t seq,
void *data, size_t len ) {
struct tcp_application *app = conn->app;
size_t already_rcvd;
/* Ignore duplicate data */
already_rcvd = ( conn->rcv_ack - seq );
if ( already_rcvd >= len )
return 0;
data += already_rcvd;
len -= already_rcvd;
/* Acknowledge new data */
conn->rcv_ack += len;
/* Notify application */
if ( app && app->tcp_op->newdata )
app->tcp_op->newdata ( app, data, len );
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return 0;
}
/** Handle TCP received FIN
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*
* @v conn TCP connection
* @v seq SEQ value (in host-endian order)
* @ret rc Return status code
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*/
static int tcp_rx_fin ( struct tcp_connection *conn, uint32_t seq ) {
struct tcp_application *app = conn->app;
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/* Ignore duplicate FIN */
if ( ( conn->rcv_ack - seq ) > 0 )
return 0;
/* Mark FIN as received, acknowledge it, and send our own FIN */
conn->tcp_state |= ( TCP_STATE_RCVD ( TCP_FIN ) |
TCP_STATE_SENT ( TCP_FIN ) );
conn->rcv_ack++;
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/* Break association with application */
tcp_disassociate ( conn );
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/* Notify application */
if ( app && app->tcp_op->closed )
app->tcp_op->closed ( app, 0 );
return 0;
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}
/**
* Process received packet
*
* @v pkb Packet buffer
* @v st_src Partially-filled source address
* @v st_dest Partially-filled destination address
* @v pshdr_csum Pseudo-header checksum
* @ret rc Return status code
*/
static int tcp_rx ( struct pk_buff *pkb,
struct sockaddr_tcpip *st_src __unused,
struct sockaddr_tcpip *st_dest __unused,
uint16_t pshdr_csum ) {
struct tcp_header *tcphdr = pkb->data;
struct tcp_connection *conn;
unsigned int hlen;
uint16_t csum;
uint32_t start_seq;
uint32_t seq;
uint32_t ack;
uint32_t win;
unsigned int flags;
void *data;
size_t len;
int rc;
/* Sanity check packet */
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if ( pkb_len ( pkb ) < sizeof ( *tcphdr ) ) {
DBG ( "TCP packet too short at %d bytes (min %d bytes)\n",
pkb_len ( pkb ), sizeof ( *tcphdr ) );
rc = -EINVAL;
goto done;
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}
hlen = ( ( tcphdr->hlen & TCP_MASK_HLEN ) / 16 ) * 4;
if ( hlen < sizeof ( *tcphdr ) ) {
DBG ( "TCP header too short at %d bytes (min %d bytes)\n",
hlen, sizeof ( *tcphdr ) );
rc = -EINVAL;
goto done;
}
if ( hlen > pkb_len ( pkb ) ) {
DBG ( "TCP header too long at %d bytes (max %d bytes)\n",
hlen, pkb_len ( pkb ) );
rc = -EINVAL;
goto done;
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}
csum = tcpip_continue_chksum ( pshdr_csum, pkb->data, pkb_len ( pkb ));
if ( csum != 0 ) {
DBG ( "TCP checksum incorrect (is %04x including checksum "
"field, should be 0000)\n", csum );
rc = -EINVAL;
goto done;
}
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/* Parse parameters from header and strip header */
conn = tcp_demux ( tcphdr->dest );
start_seq = seq = ntohl ( tcphdr->seq );
ack = ntohl ( tcphdr->ack );
win = ntohs ( tcphdr->win );
flags = tcphdr->flags;
data = pkb_pull ( pkb, hlen );
len = pkb_len ( pkb );
/* Dump header */
DBGC ( conn, "TCP %p RX %d<-%d %08lx %08lx..%08lx %4zd",
conn, ntohs ( tcphdr->dest ), ntohs ( tcphdr->src ),
ntohl ( tcphdr->ack ), ntohl ( tcphdr->seq ),
( ntohl ( tcphdr->seq ) + len +
( ( tcphdr->flags & ( TCP_SYN | TCP_FIN ) ) ? 1 : 0 ) ), len);
tcp_dump_flags ( conn, tcphdr->flags );
DBGC ( conn, "\n" );
/* If no connection was found, create dummy connection for
* sending RST
*/
#warning "Handle non-matched connections"
if ( ! conn ) {
rc = -ENOTCONN;
goto done;
}
/* Handle RST, if present */
#warning "Handle RST"
if ( flags & TCP_RST ) {
rc = -ECONNRESET;
goto done;
}
/* Handle ACK, if present */
if ( flags & TCP_ACK )
tcp_rx_ack ( conn, ack, win );
/* Handle SYN, if present */
if ( flags & TCP_SYN ) {
tcp_rx_syn ( conn, seq );
seq++;
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}
/* Handle new data, if any */
tcp_rx_data ( conn, seq, data, len );
seq += len;
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/* Handle FIN, if present */
if ( flags & TCP_FIN ) {
tcp_rx_fin ( conn, seq );
seq++;
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}
/* Dump out any state change as a result of SYN, FIN or ACK */
tcp_dump_state ( conn );
/* Send out any pending data. If peer is expecting an ACK for
* this packet then force sending a reply.
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*/
tcp_senddata_conn ( conn, ( start_seq != seq ) );
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/* If this packet was the last we expect to receive, set up
* timer to expire and cause the connection to be freed.
*/
if ( TCP_CLOSED_GRACEFULLY ( conn->tcp_state ) ) {
conn->timer.timeout = ( 2 * TCP_MSL );
start_timer ( &conn->timer );
}
rc = 0;
done:
/* Free received packet */
free_pkb ( pkb );
return rc;
}
/**
* Bind TCP connection to local port
*
* @v conn TCP connection
* @v local_port Local port (in network byte order), or 0
* @ret rc Return status code
*
* This function adds the connection to the list of registered TCP
* connections. If the local port is 0, the connection is assigned an
* available port between 1024 and 65535.
*/
static int tcp_bind ( struct tcp_connection *conn, uint16_t local_port ) {
struct tcp_connection *existing;
static uint16_t try_port = 1024;
#warning "Fix the port re-use bug"
try_port = random();
/* If no port specified, find the first available port */
if ( ! local_port ) {
for ( ; try_port ; try_port++ ) {
if ( try_port < 1024 )
continue;
if ( tcp_bind ( conn, htons ( try_port ) ) == 0 )
return 0;
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}
DBGC ( conn, "TCP %p could not bind: no free ports\n", conn );
return -EADDRINUSE;
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}
/* Attempt bind to local port */
list_for_each_entry ( existing, &tcp_conns, list ) {
if ( existing->local_port == local_port ) {
DBGC ( conn, "TCP %p could not bind: port %d in use\n",
conn, ntohs ( local_port ) );
return -EADDRINUSE;
}
}
conn->local_port = local_port;
DBGC ( conn, "TCP %p bound to port %d\n", conn, ntohs ( local_port ) );
return 0;
}
/**
* Connect to a remote server
*
* @v app TCP application
* @v peer Remote socket address
* @v local_port Local port number (in network byte order), or 0
* @ret rc Return status code
*
* This function initiates a TCP connection to the socket address specified in
* peer. It sends a SYN packet to peer. When the connection is established, the
* TCP stack calls the connected() callback function.
*/
int tcp_connect ( struct tcp_application *app, struct sockaddr_tcpip *peer,
uint16_t local_port ) {
struct tcp_connection *conn;
int rc;
/* Application must not already have an open connection */
if ( app->conn ) {
DBG ( "TCP app %p already open on %p\n", app, app->conn );
return -EISCONN;
}
/* Allocate connection state storage and add to connection list */
conn = alloc_tcp();
if ( ! conn ) {
DBG ( "TCP app %p could not allocate connection\n", app );
return -ENOMEM;
}
/* Bind to peer and to local port */
memcpy ( &conn->peer, peer, sizeof ( conn->peer ) );
if ( ( rc = tcp_bind ( conn, local_port ) ) != 0 ) {
free_tcp ( conn );
return rc;
}
/* Associate with application */
tcp_associate ( conn, app );
/* Transition to TCP_SYN_SENT and send the SYN */
conn->tcp_state = TCP_SYN_SENT;
tcp_dump_state ( conn );
tcp_senddata_conn ( conn, 0 );
return 0;
}
/**
* Close the connection
*
* @v app TCP application
*
* The association between the application and the TCP connection is
* immediately severed, and the TCP application data structure can be
* reused or freed immediately. The TCP connection will persist until
* the state machine has returned to the TCP_CLOSED state.
*/
void tcp_close ( struct tcp_application *app ) {
struct tcp_connection *conn = app->conn;
/* If no connection exists, do nothing */
if ( ! conn )
return;
/* Break association between application and connection */
tcp_disassociate ( conn );
/* If we have not yet received a SYN (i.e. we are in CLOSED,
* LISTEN or SYN_SENT), just delete the connection
*/
if ( ! ( conn->tcp_state & TCP_STATE_RCVD ( TCP_SYN ) ) ) {
conn->tcp_state = TCP_CLOSED;
tcp_dump_state ( conn );
free_tcp ( conn );
return;
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}
/* If we have not had our SYN acknowledged (i.e. we are in
* SYN_RCVD), pretend that it has been acknowledged so that we
* can send a FIN without breaking things.
*/
if ( ! ( conn->tcp_state & TCP_STATE_ACKED ( TCP_SYN ) ) )
tcp_rx_ack ( conn, ( conn->snd_seq + 1 ), 0 );
/* Send a FIN to initiate the close */
conn->tcp_state |= TCP_STATE_SENT ( TCP_FIN );
tcp_dump_state ( conn );
tcp_senddata_conn ( conn, 0 );
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}
/** TCP protocol */
struct tcpip_protocol tcp_protocol __tcpip_protocol = {
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.name = "TCP",
.rx = tcp_rx,
.tcpip_proto = IP_TCP,
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};